Added rotating space background for planet.tscn
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3c991494a4
commit
25aaddacfb
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@ -1,6 +1,8 @@
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[gd_scene load_steps=14 format=3 uid="uid://dh0lvt4eb1x5s"]
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[gd_scene load_steps=17 format=3 uid="uid://dh0lvt4eb1x5s"]
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[ext_resource type="Texture2D" uid="uid://btgsbvc7gidjq" path="res://planetScene/planet.png" id="1_6j83a"]
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[ext_resource type="Texture2D" uid="uid://btgsbvc7gidjq" path="res://planetScene/planet.png" id="1_6j83a"]
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[ext_resource type="Texture2D" uid="uid://cuv6yxysv620e" path="res://planetScene/space-seamless.png" id="1_icdcw"]
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[ext_resource type="Script" uid="uid://d4crfwu1s5wm1" path="res://planetScene/textureRotate.gd" id="2_dp0ko"]
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[ext_resource type="Script" uid="uid://b8kcef36xwy7k" path="res://planetScene/planet_sprite.gd" id="2_jgijx"]
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[ext_resource type="Script" uid="uid://b8kcef36xwy7k" path="res://planetScene/planet_sprite.gd" id="2_jgijx"]
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[ext_resource type="Texture2D" uid="uid://dimdd34ldpix5" path="res://player/smallPlayer/playerSprites/playerSprite_0001.png" id="3_5cujh"]
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[ext_resource type="Texture2D" uid="uid://dimdd34ldpix5" path="res://player/smallPlayer/playerSprites/playerSprite_0001.png" id="3_5cujh"]
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[ext_resource type="Texture2D" uid="uid://cmga6fl4uer1m" path="res://player/smallPlayer/playerSprites/playerSprite_0002.png" id="4_icdcw"]
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[ext_resource type="Texture2D" uid="uid://cmga6fl4uer1m" path="res://player/smallPlayer/playerSprites/playerSprite_0002.png" id="4_icdcw"]
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@ -51,15 +53,33 @@ animations = [{
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"speed": 5.0
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"speed": 5.0
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}]
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}]
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[node name="planet" type="Node2D"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_dp0ko"]
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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[node name="planetScene" type="Node2D"]
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position = Vector2(573, 300)
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sprite_frames = SubResource("SpriteFrames_i6oun")
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[node name="TextureRect" type="TextureRect" parent="."]
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autoplay = "default"
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offset_left = -835.0
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offset_top = -538.0
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offset_right = 2088.0
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offset_bottom = 2077.0
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pivot_offset = Vector2(1411, 1294)
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texture = ExtResource("1_icdcw")
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stretch_mode = 1
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script = ExtResource("2_dp0ko")
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[node name="planetSprite" type="Sprite2D" parent="."]
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[node name="planetSprite" type="Sprite2D" parent="."]
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position = Vector2(575, 786)
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position = Vector2(575, 786)
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scale = Vector2(4.53252, 4.53252)
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scale = Vector2(4.53252, 4.53252)
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texture = ExtResource("1_6j83a")
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texture = ExtResource("1_6j83a")
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offset = Vector2(0.2, 0.23)
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script = ExtResource("2_jgijx")
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script = ExtResource("2_jgijx")
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[node name="playerModel" type="StaticBody2D" parent="."]
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position = Vector2(573, 300)
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="playerModel"]
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sprite_frames = SubResource("SpriteFrames_i6oun")
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autoplay = "default"
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[node name="CollisionShape2D" type="CollisionShape2D" parent="playerModel"]
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shape = SubResource("RectangleShape2D_dp0ko")
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BIN
planetScene/space-seamless.png
Normal file
BIN
planetScene/space-seamless.png
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After Width: | Height: | Size: 5.0 KiB |
34
planetScene/space-seamless.png.import
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34
planetScene/space-seamless.png.import
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cuv6yxysv620e"
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path="res://.godot/imported/space-seamless.png-1aba281aefa7dcfb8b44f9825c07d7a8.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://planetScene/space-seamless.png"
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dest_files=["res://.godot/imported/space-seamless.png-1aba281aefa7dcfb8b44f9825c07d7a8.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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9
planetScene/textureRotate.gd
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9
planetScene/textureRotate.gd
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@ -0,0 +1,9 @@
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extends TextureRect
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# Called when the node enters the scene tree for the first time.
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func _physics_process(delta: float):
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if Input.is_action_pressed("moveLeft"):
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rotation += 0.005
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if Input.is_action_pressed("moveRight"):
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rotation += -0.005
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1
planetScene/textureRotate.gd.uid
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1
planetScene/textureRotate.gd.uid
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@ -0,0 +1 @@
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uid://d4crfwu1s5wm1
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