From 44271b3c9d056af5495de0b87669a3831a885051 Mon Sep 17 00:00:00 2001 From: theskywinds Date: Sun, 18 May 2025 17:06:51 +0200 Subject: [PATCH] Fixed the bar so it works properly and dynamically --- levelOne/startLevel.tscn | 11 ++++++++++- player/smallPlayer/menus/progress_bar.gd | 7 +++++-- 2 files changed, 15 insertions(+), 3 deletions(-) diff --git a/levelOne/startLevel.tscn b/levelOne/startLevel.tscn index 9d846ed..1f38afc 100644 --- a/levelOne/startLevel.tscn +++ b/levelOne/startLevel.tscn @@ -4,7 +4,7 @@ [ext_resource type="PackedScene" uid="uid://c1xy5bf2p6vmh" path="res://player/smallPlayer/player.tscn" id="2_r1egm"] [ext_resource type="PackedScene" uid="uid://darxbklsgh23m" path="res://collectables/crystal/collectableCrystal.tscn" id="3_56573"] [ext_resource type="PackedScene" uid="uid://chpqjpcexhd3t" path="res://rock/Rock.tscn" id="4_1l7e8"] -[ext_resource type="Script" uid="uid://c3qi2ffmxsl8i" path="res://levelOne/exit_zone.gd" id="5_r1egm"] +[ext_resource type="Script" path="res://levelOne/exit_zone.gd" id="5_r1egm"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_s5r4n"] size = Vector2(67, 25) @@ -39,6 +39,15 @@ position = Vector2(87, -71) [node name="crystal3" parent="Node2D" instance=ExtResource("3_56573")] position = Vector2(97, -254) +[node name="crystal4" parent="Node2D" instance=ExtResource("3_56573")] +position = Vector2(214, -172) + +[node name="crystal5" parent="Node2D" instance=ExtResource("3_56573")] +position = Vector2(146, 105) + +[node name="crystal6" parent="Node2D" instance=ExtResource("3_56573")] +position = Vector2(-338, 156) + [node name="exitZone" type="Area2D" parent="."] position = Vector2(318, 1248) script = ExtResource("5_r1egm") diff --git a/player/smallPlayer/menus/progress_bar.gd b/player/smallPlayer/menus/progress_bar.gd index 69cc5c9..41dae5d 100644 --- a/player/smallPlayer/menus/progress_bar.gd +++ b/player/smallPlayer/menus/progress_bar.gd @@ -5,7 +5,7 @@ var addAmount: float func _ready() -> void: await get_tree().process_frame var crystals = get_tree().get_nodes_in_group("crystals") - addAmount = crystals.size() / 100.0 + addAmount = 100.0 / crystals.size() print("Pulled " + str(crystals.size()) + " crystals from scene") for crystal in crystals: @@ -14,4 +14,7 @@ func _ready() -> void: func collect(): print("Collected crystal") - value += 5.0 + value += addAmount + + if value > 99.0: + value = 100.0