Added core to final level

This commit is contained in:
Nicholas 2025-05-19 19:00:54 +01:00
parent 4e8984c5c4
commit 52c0591306
17 changed files with 131 additions and 19 deletions

6
core.gd Normal file
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extends Area2D
func _on_body_entered(body: Node2D) -> void:
if body.name == "player":
#get_tree().change_scene_to_file("")
print("entered credits")

1
core.gd.uid Normal file
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uid://enxayokme5rs

53
core.tscn Normal file
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"loop": true,
"name": &"default",
"speed": 10.0
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[sub_resource type="CircleShape2D" id="CircleShape2D_a5wrw"]
radius = 112.0
[node name="core" type="Area2D"]
collision_layer = 3
collision_mask = 3
script = ExtResource("1_6sogb")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
position = Vector2(-7, 0)
sprite_frames = SubResource("SpriteFrames_macrm")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0, -1)
shape = SubResource("CircleShape2D_a5wrw")
[connection signal="body_entered" from="." to="." method="_on_body_entered"]

48
levelFinal/core/core.tscn Normal file
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[sub_resource type="CircleShape2D" id="CircleShape2D_h80fj"]
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[node name="core" type="Node2D"]
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
position = Vector2(-7, 0)
sprite_frames = SubResource("SpriteFrames_poonc")
autoplay = "default"
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0, -1)
shape = SubResource("CircleShape2D_h80fj")

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position = Vector2(276, 17) position = Vector2(276, 17)
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