Made progress bar work
This commit is contained in:
parent
230242aad2
commit
879a4279a5
|
|
@ -17,7 +17,7 @@ animations = [{
|
|||
[sub_resource type="CircleShape2D" id="CircleShape2D_lmbvg"]
|
||||
radius = 17.0
|
||||
|
||||
[node name="Area2D" type="Area2D"]
|
||||
[node name="crystal" type="Area2D"]
|
||||
collision_layer = 0
|
||||
script = ExtResource("1_ttvq1")
|
||||
|
||||
|
|
|
|||
|
|
@ -27,10 +27,10 @@ position = Vector2(498, 169)
|
|||
[node name="Node2D" type="Node2D" parent="."]
|
||||
position = Vector2(304, 494)
|
||||
|
||||
[node name="Area2D2" parent="Node2D" instance=ExtResource("3_56573")]
|
||||
[node name="crystal" parent="Node2D" instance=ExtResource("3_56573")]
|
||||
|
||||
[node name="Area2D" parent="Node2D" instance=ExtResource("3_56573")]
|
||||
[node name="crystal2" parent="Node2D" instance=ExtResource("3_56573")]
|
||||
position = Vector2(87, -71)
|
||||
|
||||
[node name="collectableCrystal" parent="Node2D" instance=ExtResource("3_56573")]
|
||||
[node name="crystal3" parent="Node2D" instance=ExtResource("3_56573")]
|
||||
position = Vector2(97, -254)
|
||||
|
|
|
|||
|
|
@ -1,18 +0,0 @@
|
|||
[gd_scene load_steps=2 format=3 uid="uid://cnvs3iophpe3n"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://biv656fho5bpy" path="res://player/smallPlayer/progress_bar.gd" id="1_qy0dt"]
|
||||
|
||||
[node name="Control" type="Control"]
|
||||
layout_mode = 3
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
|
||||
[node name="CanvasLayer" type="CanvasLayer" parent="."]
|
||||
|
||||
[node name="ProgressBar" type="ProgressBar" parent="CanvasLayer"]
|
||||
offset_right = 367.0
|
||||
offset_bottom = 27.0
|
||||
script = ExtResource("1_qy0dt")
|
||||
|
|
@ -10,7 +10,7 @@
|
|||
[ext_resource type="Texture2D" uid="uid://jfhpkm78lqyx" path="res://player/smallPlayer/playerSprites/playerSprite_0007.png" id="8_op7ga"]
|
||||
[ext_resource type="Texture2D" uid="uid://jssqmb4832pr" path="res://player/smallPlayer/playerSprites/playerSprite_0008.png" id="9_q13i1"]
|
||||
[ext_resource type="Texture2D" uid="uid://dxeg6715vly1v" path="res://player/smallPlayer/playerSprites/playerSprite_0009.png" id="10_pylmc"]
|
||||
[ext_resource type="PackedScene" uid="uid://cnvs3iophpe3n" path="res://player/smallPlayer/Score bar.tscn" id="11_nvl01"]
|
||||
[ext_resource type="PackedScene" uid="uid://cnvs3iophpe3n" path="res://player/smallPlayer/menus/Score bar.tscn" id="11_nvl01"]
|
||||
[ext_resource type="Texture2D" uid="uid://b8eut6fnru722" path="res://player/smallPlayer/playerSprites/playerSprite_0010.png" id="11_pbfsw"]
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_onrkg"]
|
||||
|
|
@ -54,7 +54,7 @@ animations = [{
|
|||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_i3pqv"]
|
||||
size = Vector2(22, 22)
|
||||
|
||||
[node name="CharacterBody2D" type="CharacterBody2D"]
|
||||
[node name="player" type="CharacterBody2D"]
|
||||
collision_mask = 2
|
||||
script = ExtResource("1_ivps1")
|
||||
|
||||
|
|
|
|||
|
|
@ -1,16 +1,10 @@
|
|||
extends CharacterBody2D
|
||||
|
||||
const SPEED = 3.0
|
||||
func _ready() -> void:
|
||||
await get_tree().process_frame
|
||||
var crystals = get_tree().get_nodes_in_group("crystals")
|
||||
print("Got " + str(crystals.size()) + " crystals")
|
||||
for crystal in crystals:
|
||||
print("Connecting crystal: " + crystal.name)
|
||||
crystal.connect("crystal_picked_up", Callable(self, "collect"))
|
||||
var Progress
|
||||
|
||||
|
||||
|
||||
func collect():
|
||||
print("something")
|
||||
|
||||
func _physics_process(delta: float) -> void:
|
||||
# Get the input direction and handle the movement/deceleration.
|
||||
|
|
|
|||
|
|
@ -1,6 +0,0 @@
|
|||
extends ProgressBar
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready() -> void:
|
||||
pass # Replace with function body.
|
||||
|
|
@ -1 +0,0 @@
|
|||
uid://biv656fho5bpy
|
||||
Loading…
Reference in New Issue
Block a user