Added final level tiles

This commit is contained in:
Nicholas 2025-05-19 18:10:54 +01:00
parent cff461189c
commit 95ecdc1015
5 changed files with 269 additions and 1 deletions

View File

@ -0,0 +1,11 @@
[gd_scene load_steps=2 format=3 uid="uid://cbrkijjcxph15"]
[ext_resource type="TileSet" uid="uid://cfq716af1nhqm" path="res://finalLevel/tileSet/coreTiles.tres" id="1_sp6x8"]
[node name="finalLevel" type="Node2D"]
[node name="wallLayer" type="TileMapLayer" parent="."]
tile_set = ExtResource("1_sp6x8")
[node name="floorLayer" type="TileMapLayer" parent="wallLayer"]
tile_set = ExtResource("1_sp6x8")

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@ -0,0 +1,224 @@
[gd_resource type="TileSet" load_steps=3 format=3 uid="uid://cfq716af1nhqm"]
[ext_resource type="Texture2D" uid="uid://c2wogqdxqbv64" path="res://finalLevel/tileSet/sprCave fire addition.png" id="1_28e7j"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_dxyvv"]
texture = ExtResource("1_28e7j")
texture_region_size = Vector2i(32, 32)
2:0/0 = 0
2:1/0 = 0
11:1/0 = 0
13:1/0 = 0
15:1/0 = 0
2:2/0 = 0
10:2/0 = 0
11:2/0 = 0
12:2/0 = 0
13:2/0 = 0
14:2/0 = 0
15:2/0 = 0
16:2/0 = 0
1:3/0 = 0
11:3/0 = 0
12:3/0 = 0
14:3/0 = 0
15:3/0 = 0
10:4/0 = 0
11:4/0 = 0
15:4/0 = 0
16:4/0 = 0
6:5/0 = 0
7:5/0 = 0
11:5/0 = 0
12:5/0 = 0
14:5/0 = 0
15:5/0 = 0
6:6/0 = 0
7:6/0 = 0
10:6/0 = 0
11:6/0 = 0
12:6/0 = 0
13:6/0 = 0
14:6/0 = 0
15:6/0 = 0
16:6/0 = 0
1:7/0 = 0
3:7/0 = 0
4:7/0 = 0
5:7/0 = 0
6:7/0 = 0
7:7/0 = 0
8:7/0 = 0
11:7/0 = 0
13:7/0 = 0
15:7/0 = 0
3:8/0 = 0
4:8/0 = 0
5:8/0 = 0
6:8/0 = 0
7:8/0 = 0
8:8/0 = 0
4:10/0 = 0
4:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
5:10/0 = 0
5:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, 16, 16, -16, -16, -16, -16, 16)
6:10/0 = 0
6:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 16, 16, 16, 16, -16, -16, -16)
4:11/0 = 0
4:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -16, 16, 16, 16, 16, -16)
5:11/0 = 0
5:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 16, 16, 16, 16, -16, -16, -16)
6:11/0 = 0
6:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 16, 16, 16, 16, -16, -16, -16)
8:11/0 = 0
9:11/0 = 0
10:11/0 = 0
11:11/0 = 0
12:11/0 = 0
13:11/0 = 0
14:11/0 = 0
15:11/0 = 0
16:11/0 = 0
17:11/0 = 0
4:12/0 = 0
4:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 16, 16, 16, 16, -16, -16, -16)
5:12/0 = 0
5:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 16, 16, 16, 16, -16, -16, -16)
6:12/0 = 0
6:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 16, 16, 16, 16, -16, -16, -16)
8:12/0 = 0
9:12/0 = 0
10:12/0 = 0
11:12/0 = 0
12:12/0 = 0
13:12/0 = 0
14:12/0 = 0
15:12/0 = 0
16:12/0 = 0
17:12/0 = 0
1:13/0 = 0
2:13/0 = 0
2:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 16, 16, 16, 16, -16, -16, -16)
3:13/0 = 0
4:13/0 = 0
5:13/0 = 0
6:13/0 = 0
8:13/0 = 0
9:13/0 = 0
10:13/0 = 0
11:13/0 = 0
12:13/0 = 0
13:13/0 = 0
14:13/0 = 0
15:13/0 = 0
16:13/0 = 0
17:13/0 = 0
18:13/0 = 0
1:14/0 = 0
2:14/0 = 0
3:14/0 = 0
4:14/0 = 0
5:14/0 = 0
6:14/0 = 0
8:14/0 = 0
9:14/0 = 0
10:14/0 = 0
11:14/0 = 0
12:14/0 = 0
13:14/0 = 0
14:14/0 = 0
15:14/0 = 0
16:14/0 = 0
17:14/0 = 0
18:14/0 = 0
12:15/0 = 0
13:15/0 = 0
14:15/0 = 0
15:15/0 = 0
16:15/0 = 0
3:16/0 = 0
3:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 16, 16, 16, 16, -16, -16, -16)
4:16/0 = 0
4:16/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 16, 16, 16, 16, -16, -16, -16)
9:16/0 = 0
10:16/0 = 0
11:16/0 = 0
12:16/0 = 0
13:16/0 = 0
14:16/0 = 0
15:16/0 = 0
16:16/0 = 0
17:16/0 = 0
2:17/0 = 0
2:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 16, 16, 16, 16, -16, -16, -16)
3:17/0 = 0
3:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 16, 16, 16, 16, -16, -16, -16)
4:17/0 = 0
4:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 16, 16, 16, 16, -16, -16, -16)
5:17/0 = 0
5:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 16, 16, 16, 16, -16, -16, -16)
8:17/0 = 0
9:17/0 = 0
10:17/0 = 0
11:17/0 = 0
12:17/0 = 0
13:17/0 = 0
14:17/0 = 0
15:17/0 = 0
16:17/0 = 0
17:17/0 = 0
2:18/0 = 0
2:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 16, 16, 16, 16, -16, -16, -16)
3:18/0 = 0
3:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 16, 16, 16, 16, -16, -16, -16)
4:18/0 = 0
4:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 16, 16, 16, 16, -16, -16, -16)
5:18/0 = 0
5:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 16, 16, 16, 16, -16, -16, -16)
8:18/0 = 0
9:18/0 = 0
10:18/0 = 0
11:18/0 = 0
12:18/0 = 0
13:18/0 = 0
14:18/0 = 0
15:18/0 = 0
16:18/0 = 0
17:18/0 = 0
18:18/0 = 0
2:19/0 = 0
3:19/0 = 0
3:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 16, 16, 16, 16, -16, -16, -16)
4:19/0 = 0
4:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 16, 16, 16, 16, -16, -16, -16)
5:19/0 = 0
8:19/0 = 0
9:19/0 = 0
10:19/0 = 0
11:19/0 = 0
12:19/0 = 0
13:19/0 = 0
14:19/0 = 0
15:19/0 = 0
16:19/0 = 0
17:19/0 = 0
18:19/0 = 0
2:20/0 = 0
3:20/0 = 0
3:20/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 16, 16, 16, 16, -16, -16, -16)
4:20/0 = 0
4:20/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 16, 16, 16, 16, -16, -16, -16)
5:20/0 = 0
8:20/0 = 0
12:20/0 = 0
13:20/0 = 0
14:20/0 = 0
15:20/0 = 0
16:20/0 = 0
[resource]
tile_size = Vector2i(32, 32)
uv_clipping = true
physics_layer_0/collision_layer = 2
physics_layer_0/collision_mask = 0
sources/0 = SubResource("TileSetAtlasSource_dxyvv")

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Width:  |  Height:  |  Size: 46 KiB

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@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://c2wogqdxqbv64"
path="res://.godot/imported/sprCave fire addition.png-f839d1af3eec0594e7e01124dcd00d14.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://finalLevel/tileSet/sprCave fire addition.png"
dest_files=["res://.godot/imported/sprCave fire addition.png-f839d1af3eec0594e7e01124dcd00d14.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@ -124,7 +124,6 @@ script = ExtResource("5_mm2nt")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="planetSprite/caveEntrance"] [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="planetSprite/caveEntrance"]
position = Vector2(7.5168, -24.3962) position = Vector2(7.5168, -24.3962)
rotation = -1.309 rotation = -1.309
scale = Vector2(1, 1)
sprite_frames = SubResource("SpriteFrames_hrtuk") sprite_frames = SubResource("SpriteFrames_hrtuk")
autoplay = "default" autoplay = "default"