diff --git a/player/smallPlayer/menus/progress_bar.gd b/player/smallPlayer/menus/progress_bar.gd index 70d7b34..21990a0 100644 --- a/player/smallPlayer/menus/progress_bar.gd +++ b/player/smallPlayer/menus/progress_bar.gd @@ -17,6 +17,10 @@ func _ready() -> void: func collect(): print("Collected crystal") value += addAmount + + if value > 99.0: + value = 100.0 + if value != 100.0: Player.pitch_scale = rng.randf_range(0.5, 2.0) Player.stream = load("res://collectables/crystal/sounds/Picked Coin Echo.wav") @@ -25,9 +29,6 @@ func collect(): Player.stream = load("res://collectables/crystal/sounds/Picked Coin Echo 2.wav") Player.play(); - - if value > 99.0: - value = 100.0 signal complete