Crystalline-awakening/levels/levelOne/animation_player.gd
2025-05-23 12:08:17 +01:00

11 lines
173 B
GDScript

extends AnimationPlayer
func _ready() -> void:
play("text")
await get_tree().create_timer(2)
play("fadeIn")
func _on_exit_zone_player_exit() -> void:
play("fadeOut")