10 lines
235 B
GDScript
10 lines
235 B
GDScript
extends Sprite2D
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# Called when the node enters the scene tree for the first time.
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func _physics_process(delta: float):
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if Input.is_action_pressed("moveLeft"):
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rotate(0.01)
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if Input.is_action_pressed("moveRight"):
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rotate(-0.01)
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