15 lines
255 B
GDScript
15 lines
255 B
GDScript
extends Area2D
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signal crystal_picked_up
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func _ready():
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add_to_group("crystals")
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func _on_body_entered(body: Node2D) -> void:
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if body.name == "player":
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emit_signal("crystal_picked_up")
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queue_free()
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else:
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print("Whoops, something went wrong")
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