Crystalline-awakening/planets/planetThree/caveEntranceThree.gd

8 lines
208 B
GDScript

extends Area2D
var levelFinal = preload("res://levels/levelFinal/levelFinal.tscn")
func _on_body_entered(body: Node2D) -> void:
print ("Entering levelFINAL")
get_tree().change_scene_to_packed(levelFinal)