Crystalline-awakening/collectables/crystal/collect_crystal.gd
2025-05-18 15:55:49 +02:00

17 lines
297 B
GDScript

extends Area2D
signal crystal_picked_up
func _ready():
add_to_group("crystals")
print("ready")
func _on_body_entered(body: Node2D) -> void:
if body.name == "player":
print("Player entered")
emit_signal("crystal_picked_up")
queue_free()
else:
print("Whoops, something went wrong")