Crystalline-awakening/planets/background/textureRotate.gd

10 lines
248 B
GDScript

extends TextureRect
# Called when the node enters the scene tree for the first time.
func _physics_process(delta: float):
if Input.is_action_pressed("moveLeft"):
rotation += 0.005
if Input.is_action_pressed("moveRight"):
rotation += -0.005