Fixed sound

This commit is contained in:
Nicholas 2025-05-23 17:25:03 +01:00
parent 9a4a244f27
commit d75c4bd024

View File

@ -17,6 +17,10 @@ func _ready() -> void:
func collect(): func collect():
print("Collected crystal") print("Collected crystal")
value += addAmount value += addAmount
if value > 99.0:
value = 100.0
if value != 100.0: if value != 100.0:
Player.pitch_scale = rng.randf_range(0.5, 2.0) Player.pitch_scale = rng.randf_range(0.5, 2.0)
Player.stream = load("res://collectables/crystal/sounds/Picked Coin Echo.wav") Player.stream = load("res://collectables/crystal/sounds/Picked Coin Echo.wav")
@ -25,9 +29,6 @@ func collect():
Player.stream = load("res://collectables/crystal/sounds/Picked Coin Echo 2.wav") Player.stream = load("res://collectables/crystal/sounds/Picked Coin Echo 2.wav")
Player.play(); Player.play();
if value > 99.0:
value = 100.0
signal complete signal complete