11 lines
256 B
GDScript
11 lines
256 B
GDScript
extends Area2D
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func _ready() -> void:
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var scoreBar = get_node("ProgressBar")
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scoreBar.connect("complete", Callable(self, "levelComplete"))
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func _on_body_entered(body: Node2D) -> void:
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get_tree().change_scene_to_file("res://planetScene/planet.tscn")
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