Added connection for exit

This commit is contained in:
Nicholas 2025-05-19 13:41:35 +01:00
parent 25aaddacfb
commit 5bf241772e
2 changed files with 8 additions and 2 deletions

View File

@ -1,4 +1,10 @@
extends Area2D
func _ready() -> void:
var scoreBar = get_node("ProgressBar")
scoreBar.connect("complete", Callable(self, "levelComplete"))
func _on_body_entered(body: Node2D) -> void:
get_tree().change_scene_to_file("res://planetScene/planet.tscn")

View File

@ -19,8 +19,8 @@ func collect():
if value > 99.0:
value = 100.0
signal compleate
signal complete
func _on_value_changed(value: float) -> void:
if value == 100.0:
pass
emit_signal("complete")